





The combination of physics and sound can enter a wonderful new relationship of oscillating, pulsating objects.
Andre Michelle combines all his experience in game, physics and audio programming to develop new approaches to generate sounds, rhythms and eventually beautiful music devices.
Since all these approaches have a physical reference, every example is visual comprehensible and naturally fun to watch.



Ever wanted to get your hands on dynamic audio programming, but never got the chance to dive into the Flash10 Sound API?
You feel the urge to entertain the world with funky little music applications like the Tonematrix?
You finally understood that dynamic sound makes your websites and games special, more emotional and more fun?
Then check out Andre Michelle's workshop to learn the essential audio programming techniques to create your own sound applications.